Super Smash Bros Brawl Wad File

Super Smash Bros. For Wii is a Brawlex Pack based on Super Smash Bros. For Wii U / 3DS. Using the Stage Expansion code, the pack has 'omega' versions of all the stages in the game. Currently, they're not all completely flat. Super Smash Bros Brawl Legacy XP should now show up in the center screen. Continue to the next step. Go to Tools Install WAD and select the “Legacy XP/WAD/Legacy XP Launcher.wad”. Now go to File Open Select the “Legacy XP/WAD/Legacy XP Launcher.wad”.

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Smash Stack

Smash Stack is an exploit found by comex in Super Smash Bros. Brawl.Unlike the other game-based exploits, it does not use a modified save file to be executed. Instead, it is based on the SD card loading function from the Stage Builder.
This guide can be used on any Wii console or on the WiiU virtual Wii mode.
If you are softmodding a Wii, you can use another exploit (see hacking guide) to softmod without needing Super Smash Bros. Brawl.

Required
  • SD card (≤ 2GB, not SDHC) formatted as FAT32. (The game, and therefore the exploit, can only read SD cards, not SDHC)
  • A copy of Super Smash Bros. Brawl
  • Some homebrew to load (e.g. the HackMii installer)

Links:
  • Smash Stack NTSC-U/J: http://wiibrew.org/w/images/4/4e/Smashstack.zip
  • Smash Stack PAL/Korean: http://giantpune.zzl.org/smashStackPK.html
0. Remove ALL custom stages with the Stage Builder (make backups of them if you still need them).



Computer ----------------------

1. Rename your private folder on the SD card to 'privateold'.
2. Downloading the exploit
Steps differ depending on the region of your console:
a. Download the Smash Stack exploit and extract it to the root of the SD card.
a. On the Smash Stack website, scroll down to download and get the w/o save one.
b. Place the bin file in SD:/private/wii/app/rsbp/st/ for PAL or SD:/private/wii/app/rsbk/st/ on KOR (Create the folders if they don't exist).
Note: If the folders above already existed, make sure there are no other bin files in it!
3. Put the dol or elf file to run in the root of the SD card (usually the boot.elf of the Hackmii installer).

Wii ----------------------

4. Do NOT insert the SD card yet.
In the main menu, go to the Vault, then choose Stage Builder. It should load automatically on this moment.



Wait for the message at the bottom to appear, then press 1.
6. You will see a screen like this one:Depending on your console, it will show different things behind BootMii:.
  • If you see Can be installed, you can get BootMii as boot2 (which gives the best brick protection there is).
  • If you see Can only be installed as an IOS, you can only get BootMii as IOS (which will give you NO brick protection on its own).
  • If you see Can NOT be installed, that means you are softmodding a WiiU, which is incompatible with BootMii (don't worry, you don't need it)
Press A to continue.
Now we get to the main menu, where we can install everything.First install the Homebrew Channel (choose Yes, continue).
The Homebrew Channel will now be installed on your Wii.
Optional (Recommended) Steps: Installing BootMii (if possible)
BootMii is a helps greatly with Brick protection and it is highly recommended to install it.
7. In the HackMii main menu, choose BootMii.. and press A. You will get another menu.
8. Before BootMii will work, we need to prepare our SD card, so do that first with the third option.
9. Install BootMii as IOS. This will always work.
10. If you're one of the lucky winners, choose installBootMii asboot2, then Yes, continue and let it install.
Once you're done, return to the Main menu and choose Exit.It will launch the Homebrew Channel. You will probably see just an empty background unless you already added some apps.
To exit the Homebrew Channel, press Home and choose the reboot or shutdown option.

11. Don't forget to restore your stage builder stages if you had any.
Also restore your original private folder on the SD card (remove the exploit's private folder and rename privateold to private)
If you installed BootMii, regardless whether it was as boot2 or IOS, it is recommended you use it to create a NAND backup. This backup can be used to restore the Wii to a working state in case you brick it.
You can learn about launching BootMii and making a backup on the BootMii page.

If you installed BootMii as Boot2, the BootMii menu will appear every time you boot your Wii.
  • If you don't want this, rename/move the 'bootmii' folder on the SD card.
  • Alternatively, you can enable Wii menu auto-boot in the configuration file.

=> You are already done! Visit the list of Homebrew Applications on Wiibrew. You can also view our Homebrew Channel page if you need help setting things up.
I want to load backup games from a USB drive, install WADs:
=> Continue on to install a cIOS which will allow you to use these more advanced apps.
I want to change the system menu theme (Wii only, will brick WiiU):
=> First install Priiloader for additional brick protection, then read up on MyMenuify, the app which allows you to change the system menu theme.

This page describes how to install, or boot, the Super Smash Bros. Brawl mod Project M on a Wii or a Wii U.

**Please note that this is a free modification created by Smash Bros fans, and it is not supported by Nintendo. Download and install Project M at your own risk.**

Video: Project M 3.0 Trailer (Read Full Update Notes Here)

Installing Project M
[edit]

Since the Project MBackRoom (PMBR) does not support piracy, they have found a way to let Wii users play their game without modding their Wii. Project M exploits a security breach in Super Smash Bros. Brawl’s stage builder to allow the mod to boot directly from a 2 GB SD card without anything needing to be installed on the Wii.The mod will be inactive as long as the user does not access the stage builder and its effect is temporary. In other words, the mod does not corrupt your Brawl data and if you want to play Brawl, you just need to remove your SD card that contains the Project M files. The entire process leaves absolutely no trace, is 100% brick-safe and is completely reversible. The most you could ever experience is a freeze if the game files are not in the proper directories. Of course, installing Project M correctly should not cause freeze issues. Here is a step-by-step guide on how to install Project M. Follow these steps, and you should be set:

Materials needed
[edit]

  • A 2GB (non-micro) or less non-HDHC SD card. If you are using a micro SD, it may be used with a normal-sized SD adapter. Super Smash Bros. Brawl came out before the Wii has been updated to accept SD cards over 2GB. The gameitself is incapable of detecting anything that goes beyond that. Your SD card must have this shape:
  • A working, legal NTSC-U (North American) copy of Super Smash Bros.Brawl.
  • A working, legal NTSC-U (North American) Nintendo Wii.

1. Delete any custom Brawl stage files on your Wii and SD Card! Reformating it is even easier (FAT or FAT32).

2. Make sure that you are not receiving stages from Nintendo via Wi-Fi connection. Deactivate this feature from Brawl if you do (Play online -> Options -> Smash service set to Decline). You can forcefully delete any remaining ones by changing the time of your Wii, loading brawl once, and then setting it back to normal.

3. Download the latest Project M zip. Since the Project M team shut down, you can no longer obtain this on the official site, however there are numerous mirrors available, such as Project Mirror. Make sure you download the hackless zip, not the homebrew one.

4. Unzip the file to the root of your SD card. Your SD card should now look something like this:

Sdcard.png

5. Boot up Brawl and go to the Stage Builder and make sure that the SD card is selected.

6. The Project M launcher will launch. Just select 'Play' and the game should launch. Now go ahead and play and enjoy Project M!

Wii U installation:
[edit]

The method is virtually the same except that you must first go into the Wii mode. It has the obvious advantage of letting you play on a Wii U, but there are some things to watch out for.

1. The Wii U mode will attempt delete key Project M files. Putting the SD card in after booting Wii mode will prevent this deletion.

2. If your Project M files are somehow deleted, you can always just put them back. There are no consequences.

3. You will obviously lack Gamecube controller support. This will make Wii U consoles illegal in official tournament rules. Adapters do however exist, such as the Mayflash GC Controller Adapter for Wii/Wii U (Project M is not associated with Mayflash).

How to Install Project: M on a Hackless Wii
[edit]


Project: M 3.0 Running on a Wii U

This video comes from a fan of the Project (Jordo). This briefly explains how to install the game from the zip rather than the installer.

Troubleshooting:
[edit]

Please check every of these before asking for help:

1. If unzipping the files asks if you want to overwrite anything, make sure to choose to overwrite.

2. Make sure your SD card is not locked. This will prevent reading the files. The Read-Only toggle switch is on the side.

3. Make sure that the metalic portion of your SD card is clean and unobstructed.

4. Make sure that gameconfig.txt is on the root of your SD card.

5. Do not attempt to reorganize the files. The directories are important.

6. Any attempt to play Project M online without the appropriate codeset or users who do not have Project will desynchronize the game.

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7. Please remember that, Project M only supports the NTSC-U and the NTSC-J version. Also note that the NTSC-J version of project M is outdated (3.0 vs 3.6 for NTSC-U).

PAL players may hop on the official IRC for customized assistance.

8. PAL Wii users who have a homebrewed Wii can load an NTSC version of the game through Gecko OS.

9. If either FAT or FAT32 does not work, try the other.

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Note: Loading Project M through Hackless/Stage builder method will sometimes freeze your Wii prior to reaching Gecko. If this happens hold your power button for 5 seconds to power your wii off and try again (no damage has occured).

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10. If you have a custom stage you cannot delete, you are most likely subscribed to Nintendo's 'Smash service' which gives you a random custom stage every day. To remove that stage, boot Brawl without a Project M SD card inserted, then go to the Wifi mode:

  • Then click on 'options', which will get you to this screen:

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  • Deactivate 'Smash Service'.
  • Leave the menu, then go back to your Wii's main menu.
  • Change the Wii's time at least 24 hours ahead. This will remove the stage, but since you are not subscribed to the service, no stage will come to replace it.
  • Boot Brawl once.
  • Reset your Wii's time to how it was.

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